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- on mouseUp
- global doofus, instruct8, ogre, hathorig, hatvorig
- puppetSprite(1, 0)
- set the locH of sprite 27 to hathorig
- set the locV of sprite 27 to hatvorig
- puppetSprite(27, 0)
- set instruct8 to 2
- sound stop 1
- sound stop 2
- puppetSound(0)
- set the mouseout of ogre to 1
- repeat with xxx = 1 to 5
- setscript("narr" & xxx)
- sayit(ogre)
- if the mouseDown then
- exit repeat
- end if
- end repeat
- set the mouseout of ogre to 0
- puppetSound(0)
- go(doofus)
- end
-